ATS TrekMUSH Economy

Economy Basics

The following is a brief overview of the important parts of the TrekMUSH economy.


General Components

  • Latinum

    • Latinum is the basic unit of currency throughout the TrekMUSH economy.

    • Latinum Bars are whole units of Latinum.

    • Latinum Slips are 1/1000th of a Latinum Bar.

    • e.g. 1.001 = 1 Bar and 1 Slip of Latinum

    • Also known as lbs

     

  • Commodities

    • There are 52 officially recognised commodities in the ATS TrekMUSH economy, although space has been made for another 8 commodities for a total of 60.  These commodities can be bought and sold at markets and produced by factories.

    • Commodities are measured in metric tons.

    • Also known as commods.

     

  • Market

    • A Market is the most basic interface to the TrekMUSH economy.  It allows for the buying and selling of commodities, purchasing of warehouses, shipyards, clearinghouses, research facilities and factories.

    • Markets can be found on most planets, some asteroids as well as on Starbases and Shipyards.

    • Players are able to control certain settings on a market if they are a Market Manager.

    • Visible as objects named Market Console.

     

  • Bank

    • Banks are places were money can be stored and transferred across the galaxy.

    • Banks allow for a safe storage place for large amounts of Latinum.  Latinum also earns interest in bank accounts.

    • Banks hold a number of accounts.  Each player can have many accounts on many banks.

    • Visible as objects named Banking ATM.

     

  • Company

    • A Company is the basic production facility for more commodities, ships and facilities.

    • Companies can have warehouses, shipyards, clearinghouses and research facilities.

    • Visible as objects named Company Office.

     

  • Guild

    • Guilds are a new addition to the economy that is still under development.  They will allow traders to maintain a level of self sufficiency without the concerns of working for, or running, a company.

    • Further improvements to the guilds will provide facilities for servicing and repairs of ships as well as refuelling.

    • Guilds will also provide mercenaries with objectives and opportunities to make cash.

    • Visible as objects named Guild Console.

     

  • Treasury

    • The Government Treasury is a place where taxes collect from the various transactions at market places.

    • Treasuries allow governments to allocate funding to departments in the form of a Budget

    • Visible as objects named Treasury Console.

     

  • Exchange

    • The exchange is a place for buying and selling stock in floated companies.  It allows for investment and speculation in the growth of companies.

    • Visible as objects named Stock Exchange.

     

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